Same question. I'm confused about the ability of these new dragons:
Allows you the chance to increase the level of X dragon once per day.
What if we already have the primary dragon max out? Will we get additional beyond current max? If the level cap remains, then there is really no benefit for us high level players.
PS: I am slightly disappointed about the way to obtain these 2 new dragons. I was expecting something like how we unlocked Light/Dark dragon. That was a fun and unique event
you can't go passed the maximum level for each dragon. So for primaries that's 21, and for epics/hybrids that's 20, and gem earners that's 10. The benefit is to save cash/treats and get experience quicker, which does indeed benefit newer players more, but I have several dragons that I have not gotten to level 20 yet and I'm at level 90. On the other hand, events usually favor us older players since we have the past dragons/habitats which unlock the next prize tier and we don't have to collect as much event currency. Perhaps they may change things in the future (change the mythical dragons' powers, add more mythicals, increase the maximum dragon level) but for now that's the way things are.
Good point about lower level players needing some boosts too, its a problem in many games that as the end game gets further new players can feel very left behind. My baby park can use this, I never grow food there.
I cant wait for the next one(s). I can imagine lots of possibilities after the epic and gemstone leveling ones... Can we get a "guaranteed twin on next breed" Mythic dragon?
Hmm, I get slightly different numbers (it's 4:30 am) After 20 rolls (assuming you got each number once), you should have 6 fragments, 0 from the 1-15, 1 each from the rolls of 16-19 and 2 from the 20, average 0.3 (6/20), so 33.3 days to get the dragon.
If you +1 every day, you will have 8 fragments, 0 from the rolls of 1-14, 1 each from 15-18, and 4 from 19 & 20. Average 0.4 (8/20) and 25 days to get the dragon.
So 125 gems to knock ~8 days off getting the dragon, which is cheaper than 1 piece, I think I will be +1ing from now on
Edit: or did I misread, I thought 15 was a dud roll? Is it a fragment? If it is, I agree with your numbers That would be ~110 gems to save 6 days.
Edit (again): That assumes we don't get duplicate fragments.
What do you mean by this? What did I miss?
If you +1 every day, you will have 8 fragments, 0 from the rolls of 1-14, 1 each from 15-18, and 4 from 19 & 20. Average 0.4 (8/20) and 25 days to get the dragon.
So 125 gems to knock ~8 days off getting the dragon, which is cheaper than 1 piece, I think I will be +1ing from now on
If you just do your free roll every day, after 20 days with *average* luck, you will have rolled each of 1-20 once, so you will have 7 fragments in hand. 1 each for rolling 15-19 and 2 for rolling 20.
If you spend 5 gems *before* the roll, the dice will get +1 added to it. If you do that every day, after 20 days, you will have 9 fragments in hand. Your rolls, rather than being 1-20, are now 2-21, and you have 5 fragments for the rolls 15-19 and 4 fragments, because you rolled 20 and 21.
So without spending the 5 gems/day, the expected time to get 10 fragments is ~28.5 days. After 20 days you have 7, you need 3 more, that takes another ~8.5 days.
With the 5 gems/day, the expected time to get 10 fragments is ~22.2 days. After 20 days you have 9, you need 1 more, that takes another ~2.2 days.
So, with no gems, it will take a month for the 'average' player to get a Mythical, with the roll+1 from 5 gems/day, it will take 3 weeks.
And some lucky people will get both in 10 days with no gems , and some unlucky people still won't have 1 dragon after 3 months, even spending 5/day
More details: once summoned, you must place either mythical dragons' habitat in your park. To utilize their power, you also roll a die to see how many treats/levels you can get/increase for your dragon. They are: roll 1-9, 10,000 treats; roll 10-19, 25,000 treats; roll 20-21, increase a dragons' level by one and roll again.
Wow, after how excited I was this morning, I am now *completely* and *utterly* underwhelmed.
If that's all we get, I won't be bothering spending the 5 gems a day to speed up the Mythical dragon collecting. I'll just wait for them to come naturally.
Edit1: ---------------------------------------------------------- Ok, it's not *quite* so bad, looking at the new BFS video:
it's about 40% chance of levelling up a dragon, and a 5% chance of having a second go at a spin.
That is probably reasonable.
Edit2: ----------------------------------------
It's has been pointed out that, you have to roll a number *higher* than the current level of your chosen dragon, to level it up.
Which means I'm back to being completely underwhelmed, ahh well.
Mar 9, 2017 15:41:25 GMT -5 steelbluefire said: you can't go passed the maximum level for each dragon. So for primaries that's 21, and for epics/hybrids that's 20, and gem earners that's 10. The benefit is to save cash/treats and get experience quicker, which does indeed benefit newer players more, but I have several dragons that I have not gotten to level 20 yet and I'm at level 90. On the other hand, events usually favor us older players since we have the past dragons/habitats which unlock the next prize tier and we don't have to collect as much event currency.
I don't mind them giving new players an edge, but I think the edge is really small here (1 extra level on 1 dragon about every 20 days?). Those are dragons that we need a month to unlock without gem boost, which I think is longer than the time I took to get Gaia. The power is just underwhelming IMO.
PS: I'm not too thrilled about the look of them either. Bahamut just look like a generic dragon, and we have cooler event dragons than him. Tiamat... A little face palm... How many heads a dragon really need? Next time BFS will have to bring in that mythical Japanese snake with 9 heads to make it more impressive :/
Hmm, I get slightly different numbers (it's 4:30 am) After 20 rolls (assuming you got each number once), you should have 6 fragments, 0 from the 1-15, 1 each from the rolls of 16-19 and 2 from the 20, average 0.3 (6/20), so 33.3 days to get the dragon.
If you +1 every day, you will have 8 fragments, 0 from the rolls of 1-14, 1 each from 15-18, and 4 from 19 & 20. Average 0.4 (8/20) and 25 days to get the dragon.
So 125 gems to knock ~8 days off getting the dragon, which is cheaper than 1 piece, I think I will be +1ing from now on
Edit: or did I misread, I thought 15 was a dud roll? Is it a fragment? If it is, I agree with your numbers That would be ~110 gems to save 6 days.
Edit (again): That assumes we don't get duplicate fragments.
What do you mean by this? What did I miss?
If you +1 every day, you will have 8 fragments, 0 from the rolls of 1-14, 1 each from 15-18, and 4 from 19 & 20. Average 0.4 (8/20) and 25 days to get the dragon.
So 125 gems to knock ~8 days off getting the dragon, which is cheaper than 1 piece, I think I will be +1ing from now on
What if all your dragons are already level 20? I wonder if we will ever be able to level up the elemental dragons past 20?
Same question. I'm confused about the ability of these new dragons:
Allows you the chance to increase the level of X dragon once per day.
What if we already have the primary dragon max out? Will we get additional beyond current max? If the level cap remains, then there is really no benefit for us high level players.
PS: I am slightly disappointed about the way to obtain these 2 new dragons. I was expecting something like how we unlocked Light/Dark dragon. That was a fun and unique event
Just out of interest, how did getting the Light and Dark dragons work?
Post by scarreddragon on Mar 9, 2017 16:09:30 GMT -6
I'm not a leveller (all my dragons are 15-16 and I'm happy with that) so while I'll get the dragons to complete my park, I could care less about their ability. Can you roll for the treats when you've got the dragon and pass on the level if you roll it? Or are you stuck leveling a dragon up? If that's the case I'll need some random spare dragons to level up then sell.
Also, not really sure how these dragons "change everything"? I'm sorry, but like magpac I'm pretty underwhelmed. Maybe I'm missing something? Now a guaranteed twin dragon IS a dragon I can get behind! Or, one that turns an existing dragon into a twin? THAT would be amazing!
GCID: scarreddragon // Level 85 // CBC currently Carnival trying for a twin... laissez les bon temps roulez!
I'm not a leveller (all my dragons are 15-16 and I'm happy with that) so while I'll get the dragons to complete my park, I could care less about their ability. Can you roll for the treats when you've got the dragon and pass on the level if you roll it? Or are you stuck leveling a dragon up? If that's the case I'll need some random spare dragons to level up then sell.
Also, not really sure how these dragons "change everything"? I'm sorry, but like magpac I'm pretty underwhelmed. Maybe I'm missing something? Now a guaranteed twin dragon IS a dragon I can get behind! Or, one that turns an existing dragon into a twin? THAT would be amazing!
Oh my, that would be an ability!
I get to turn one of my dragons into a twin, and send the 'other' half of the twin to a person of my choice!
That would be an *awesome* ability, both to help us work towards Blue Fire, and to help a friend struggling to get a dragon.
Also, not really sure how these dragons "change everything"? I'm sorry, but like magpac I'm pretty underwhelmed. Maybe I'm missing something? Now a guaranteed twin dragon IS a dragon I can get behind! Or, one that turns an existing dragon into a twin? THAT would be amazing!
Agreed. Love the D&D theme, but all these guys do is create food in a roundabout way. If you get a free level-up on a level 19 dragon, that's a very large payoff (5.2 million treats), but divided by 20 days, it's not really game-changing.
Last Edit: Mar 10, 2017 2:06:04 GMT -6 by Mr. Bones
Same question. I'm confused about the ability of these new dragons:
Allows you the chance to increase the level of X dragon once per day.
What if we already have the primary dragon max out? Will we get additional beyond current max? If the level cap remains, then there is really no benefit for us high level players.
PS: I am slightly disappointed about the way to obtain these 2 new dragons. I was expecting something like how we unlocked Light/Dark dragon. That was a fun and unique event
Just out of interest, how did getting the Light and Dark dragons work?
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More details: once summoned, you must place either mythical dragons' habitat in your park. To utilize their power, you also roll a die to see how many treats/levels you can get/increase for your dragon. They are: roll 1-9, 10,000 treats; roll 10-19, 25,000 treats; roll 20-21, increase a dragons' level by one and roll again.
Awwww I was hoping they'd each get a crag like kairos, around the edge of that island.....
More details: once summoned, you must place either mythical dragons' habitat in your park. To utilize their power, you also roll a die to see how many treats/levels you can get/increase for your dragon. They are: roll 1-9, 10,000 treats; roll 10-19, 25,000 treats; roll 20-21, increase a dragons' level by one and roll again.
Awwww I was hoping they'd each get a crag like kairos, around the edge of that island.....
Just so you know, these figures are wrong, it's actually:
Scratch that, it looks like you have to roll a number higher than the current level of your selected dragon, which means, this is not that great an update. Nice dragons though.
Also, not really sure how these dragons "change everything"? I'm sorry, but like magpac I'm pretty underwhelmed. Maybe I'm missing something? Now a guaranteed twin dragon IS a dragon I can get behind! Or, one that turns an existing dragon into a twin? THAT would be amazing!
Agreed. Love the D&D theme, but all these guys do is create food in a roundabout way. If you get a free level-up on a level 19 dragon, that's a very large payoff (5.2 million treats), but divided by 20 days, it's not really game-changing.
Except it looks like a 40% plus chance of levelling up a dragon, not 5%, so that means the expected value of the payout is ~2M treats, and 4M if you use the +1/5gems.
Still not game changing, but I'm hunting them.
Now we just need the third one, which lets us level up epics!
Edit: and if, as suspected, you have to roll a number *higher* than the current level of your selected dragon, this is back to being.. less than stellar, and hardly game-changing.
you can't go passed the maximum level for each dragon. So for primaries that's 21, and for epics/hybrids that's 20, and gem earners that's 10. The benefit is to save cash/treats and get experience quicker, which does indeed benefit newer players more, but I have several dragons that I have not gotten to level 20 yet and I'm at level 90. On the other hand, events usually favor us older players since we have the past dragons/habitats which unlock the next prize tier and we don't have to collect as much event currency. Perhaps they may change things in the future (change the mythical dragons' powers, add more mythicals, increase the maximum dragon level) but for now that's the way things are.
Good point about lower level players needing some boosts too, its a problem in many games that as the end game gets further new players can feel very left behind. My baby park can use this, I never grow food there.
I cant wait for the next one(s). I can imagine lots of possibilities after the epic and gemstone leveling ones... Can we get a "guaranteed twin on next breed" Mythic dragon?
A 'guaranteed twin' dragon would be amazing. I hope BFS makes something like that at some point.
Agreed. Love the D&D theme, but all these guys do is create food in a roundabout way. If you get a free level-up on a level 19 dragon, that's a very large payoff (5.2 million treats), but divided by 20 days, it's not really game-changing.
Except it looks like a 40% plus chance of levelling up a dragon, not 5%, so that means the expected value of the payout is ~2M treats, and 4M if you use the +1/5gems.
Still not game changing, but I'm hunting them.
Now we just need the third one, which lets us level up epics!
Could it be that you actually have to roll a number depending on the dragon's level? I watched the introduction video, and they said that to raise a dragon to level 13, you have to roll 13 or higher.
That sounds to me like you could raise a level 1 dragon by rolling at least 2. And a level 19 dragon by rolling at least... 20. Which means we're back to 5%.
Last Edit: Mar 9, 2017 17:07:01 GMT -6 by Mr. Bones
Except it looks like a 40% plus chance of levelling up a dragon, not 5%, so that means the expected value of the payout is ~2M treats, and 4M if you use the +1/5gems.
Still not game changing, but I'm hunting them.
Now we just need the third one, which lets us level up epics!
Could it be that you actually have to roll a number depending on the dragon's level? I watched the introduction video, and they said that to raise a dragon to level 13, you have to roll 13 or higher.
That sounds to me like you could raise a level 1 dragon by rolling at least 2. And a level 19 dragon by rolling at least... 20. Which means we're back to 5%.
And the only way to raise a L20 primary dragon to Elder, is to pay the 5 gems and roll a 21....
Yeah, that makes sense, so I'm back to completely unimpressed. This is an boon for low-mid level players.
Edit: My, this has been a rollercoaster of emotions today.
Tiamat... A little face palm... How many heads a dragon really need? Next time BFS will have to bring in that mythical Japanese snake with 9 heads to make it more impressive :/
This is because they are drawing directly from the D&D version of Tiamat (the classical mythological version is different)
GCID: akaSkitch
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Just in case anyone was wondering, using the Perch of Kairos to speed up time does not effect the timer on the new tower. Always wished it would work on the coliseum so that we could keep the reset time roughly the same every day.
Post by onejoebloggs on Mar 9, 2017 18:12:18 GMT -6
Hey, I am glad BFS have something to help low level players. I am not disappointed at all with this new mini-game. It will keep me occupied for many months , given my rather average luck :-). Disclaimer: level 90, sparkly Dragonarium, thousands of gems hoarded, over a billion treats, etc etc
I'm in no hurry. I enjoy the 'down times' between events because it gives me time to catch up, and to redecorate.
Platform : ios GCID : onejoebloggs I love the Double Leap Year dragon
More details: once summoned, you must place either mythical dragons' habitat in your park. To utilize their power, you also roll a die to see how many treats/levels you can get/increase for your dragon. They are: roll 1-9, 10,000 treats; roll 10-19, 25,000 treats; roll 20-21, increase a dragons' level by one and roll again.
Awwww I was hoping they'd each get a crag like kairos, around the edge of that island.....
so was I, but they each have their own habitats which look really cool, especially Bahamut's. I'll post a pic of what it looks like on my tumblr.
Same question. I'm confused about the ability of these new dragons:
Allows you the chance to increase the level of X dragon once per day.
What if we already have the primary dragon max out? Will we get additional beyond current max? If the level cap remains, then there is really no benefit for us high level players.
PS: I am slightly disappointed about the way to obtain these 2 new dragons. I was expecting something like how we unlocked Light/Dark dragon. That was a fun and unique event
you can't go passed the maximum level for each dragon. So for primaries that's 21, and for epics/hybrids that's 20, and gem earners that's 10. The benefit is to save cash/treats and get experience quicker, which does indeed benefit newer players more, but I have several dragons that I have not gotten to level 20 yet and I'm at level 90. On the other hand, events usually favor us older players since we have the past dragons/habitats which unlock the next prize tier and we don't have to collect as much event currency. Perhaps they may change things in the future (change the mythical dragons' powers, add more mythicals, increase the maximum dragon level) but for now that's the way things are.
Boring. And underpowered. Other mythical dragons skip 6 hr and let you instantaneous hatch a dragon. This one gives you what a maximum 5 million food. I suppose more if you got elders to feed but who has NOT got all the elders yet. I'll stick with boring.
Last Edit: Mar 9, 2017 19:45:53 GMT -6 by ChemNerdTwin
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Ok, to everyone saying they are underwhelmed or not super impressed by these mythical dragons, I hear you. It's not a drastic change. But let's take a step back here. Both Gaia and Kairos generate a power every four days. These two have theirs daily. We are getting treats for free if we roll a low number, and save treats/gems to level a dragon up one if we get a high number. That's still something to appreciate. And they look amazing, a great take on the classic DnD myths. If you could choose any power for a mythical dragon to have, what would it be? I saw guaranteed twin power, and love that idea of course. Any other suggestions?
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