Post by Fletch_smf on Nov 4, 2012 4:14:57 GMT -6
Battle Arena - What we know.
Master Bots can now fight. They fight Solo because they're such beasts.
Otherwise you get to choose two bots, Main and Support.
The Main Bot is in the front row and fights in the Melee. He deals and receives the most damage initially.
The Support Bot deals ranged damage and is not quite as effective. Using the Repair Bot as Support also means he heals your Main Bot as well as dealing out some damage.
You can find out if a bot is useful for Melee or Ranged by seeing what gizmos they have available to them.
Main/Melee Bots - Builder & Miner and their hybrids
Grinder - Red Disc
Builder - Saw
Miner - Spiked Drill
Rock - Axe Guitar
Floodlight - Power Light
Support/Ranged Bots
Solar - Solar Reflector
Harvester - Scythe
Beat - Subwoofers
Carrier - Rocket Launcher
Flower - Brass Cactus
Trainer - Power Boots or Elf Shoes
Aloe - Fire Plant
During the Battle there are two bars above each Bot.
The top one is green and is for the health of your bot. The health is different depending on the level and type of bot. Nature has the most health, so it is good to have that as an element in one or both of your bots so they can take it a bit of damage. When it gets down to 0 the Bot disappears. When both bots disappear from either side, the match is over.
The bottom one is red/yellow and is the charge of your bot/weapons. Some bots charge up quicker, and their are gizmos that help with both charge speed and charge damage. When it gets full you are doing maximum damage with that bot.
Bot opponents
We are working on the theory that some bots do more damage against specific types. We will add to this as we find out more.
Gizmos
Some of the addons you can get for your various bots can help in battle. A summary of what to look for:
MELEE = Increases damage, close range (first bot should have this)
RANGED = Increases damage, far range (second bot should have this)
ARMOR = Higher defense rate, means your bot will take less damage when hit
SPEED = Increase for who attacks first, you or game
HEALTH = Increase in bot health
CHARGE DAMAGE = Increase of damage during a CHARGE hit
CHARGE SPEED = Increase the rate of CHARGE bar - increases the rate of how fast the RED bar / bottom bar charges up
* The more PLUS signs the better
GLANCE = The hit your bot made on your opponent was weak and hits for lower than normal damage
CRITICAL = The hit your bot made on your opponent was strong and hits for higher than normal damage
CHARGE = RED bar is at maximum. More damage than CRITICAL
RED NUMBERS = Damage your bots are taking
GREEN NUMBERS = Healing your bots are receiving (must have a healing type bot such as the REPAIR bot
This chart lists Limited, Master then Regular Bots in Alphabetic order. It shows the Gizmo they come with, the ones that boost earnings, help battles, are limited and the ones that are just for decoration.
Master Bots can now fight. They fight Solo because they're such beasts.
Otherwise you get to choose two bots, Main and Support.
The Main Bot is in the front row and fights in the Melee. He deals and receives the most damage initially.
The Support Bot deals ranged damage and is not quite as effective. Using the Repair Bot as Support also means he heals your Main Bot as well as dealing out some damage.
You can find out if a bot is useful for Melee or Ranged by seeing what gizmos they have available to them.
Main/Melee Bots - Builder & Miner and their hybrids
Grinder - Red Disc
Builder - Saw
Miner - Spiked Drill
Rock - Axe Guitar
Floodlight - Power Light
Support/Ranged Bots
Solar - Solar Reflector
Harvester - Scythe
Beat - Subwoofers
Carrier - Rocket Launcher
Flower - Brass Cactus
Trainer - Power Boots or Elf Shoes
Aloe - Fire Plant
During the Battle there are two bars above each Bot.
The top one is green and is for the health of your bot. The health is different depending on the level and type of bot. Nature has the most health, so it is good to have that as an element in one or both of your bots so they can take it a bit of damage. When it gets down to 0 the Bot disappears. When both bots disappear from either side, the match is over.
The bottom one is red/yellow and is the charge of your bot/weapons. Some bots charge up quicker, and their are gizmos that help with both charge speed and charge damage. When it gets full you are doing maximum damage with that bot.
Bot opponents
We are working on the theory that some bots do more damage against specific types. We will add to this as we find out more.
Gizmos
Some of the addons you can get for your various bots can help in battle. A summary of what to look for:
MELEE = Increases damage, close range (first bot should have this)
RANGED = Increases damage, far range (second bot should have this)
ARMOR = Higher defense rate, means your bot will take less damage when hit
SPEED = Increase for who attacks first, you or game
HEALTH = Increase in bot health
CHARGE DAMAGE = Increase of damage during a CHARGE hit
CHARGE SPEED = Increase the rate of CHARGE bar - increases the rate of how fast the RED bar / bottom bar charges up
* The more PLUS signs the better
GLANCE = The hit your bot made on your opponent was weak and hits for lower than normal damage
CRITICAL = The hit your bot made on your opponent was strong and hits for higher than normal damage
CHARGE = RED bar is at maximum. More damage than CRITICAL
RED NUMBERS = Damage your bots are taking
GREEN NUMBERS = Healing your bots are receiving (must have a healing type bot such as the REPAIR bot
This chart lists Limited, Master then Regular Bots in Alphabetic order. It shows the Gizmo they come with, the ones that boost earnings, help battles, are limited and the ones that are just for decoration.
Standard (at Level 5) | + Battle | + Earning | Decorative | Halloween | Christmas | St Patrick's Day |
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