Post by grandpakenny on Dec 12, 2018 13:33:55 GMT -6
Game ‘Goes Wonky’ when activating Ts’aishen. This, along with the other ‘software bugs’ indicates POOR QC when rolling out this Event, if they even did any QC at all.
I sent BFS the following email:
With the Implementation of this new Event, whenever I appempt to Activate Ts’aishen, my game “Goes Wonky”.
This was obviously overlooked in your inadaquet testing procedures.
They're also doing the same thing with the games as Halloween - pay 5 gems to get a chest with 3 ornaments. The one saving grace is that they added the Magic Tap game back in, so at least skill can potentially play a role. The chest drops noticeably faster than the usual balls, though.
Buying the ornament chests in the market is much more expensive this time - over 1400 berries.
So basically, it's a Greatest Hits of all the most hated event elements. ☹️
Ack! I was merrily clicking along, gathering DC & ice berries from my habitats, when I realized there is no ice berry count bar, just as you said, MaDa.. Now what happens? An influx of emails to BFS?
Last Edit: Dec 12, 2018 13:45:02 GMT -6 by mishkasmom
It seems there are only 6 new evolutions available right now. We know that there will be 10 in total, so it's best not to open any chests or buy any plays until the other 4 are revealed.
Their associated evolution decos will most likely not drop until the dragons themselves are revealed, so if you get on the hustle early, you're wasting resources.
I wasted a TON of gems on plays and only got the chest 2x. It’s much more difficult. I got 5 diff type of decos...no duplicates. We already know the decos associations.
Yikes! Definitely send a note to BFS. Anyone else having this problem?
Similar, no count of berries at all! Not a good start....
This may sound like a dumb question, but are you doing things that earn you iceberries? Don't forget, you don't get them for collecting from habitats or food this time, only for breeding, hatching/selling, mini games, bingo cards, Tolzar videos, tapping on gifts/Sandakloz, and the arena thing with friends. Mine went past 1000, so I still think there's no cap, but once I stopped doing the initial burst of selling eggs, playing the games, etc., there wasn't anything to do to earn more for a while.
So the only way to get the transformo decos is to buy a toy chest or win one in an arcade game? I didnt see one as a prize in any of my free tries on the games.
And has anyone hit a cap on collecting the berries? Maybe it's "collect as many as you want, as long as you are willing to spend gems on speed breeding or donation card buyouts and etherium on rift breeding."
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Re the little dressed up figures, I seem to recall they appear closer to 25 December; There are prezzies in the Vale, and Sandakloz to click on for berries too
I noticed that you have to wait for 10 hours to be able to play a round of those three games.Five troes only ...this 10 free tries a day. And very little chance to have a chest, not even speaking of "hitting" it! Ah, and the pedestal bug is still not repaired. They don t care a sh..l at BFS, they just want your money. They are pushing me to the exit door. No fun anymore.
I have to say that my purchase of a new ipad pro recently is going to prove amazingly helpful with this event. I have fairly quick reflexes, but the size of the screen (12.9) makes it very easy to see all the ornaments dropping and to not make any mistakes clicking. The chest drops very fast, but I've not missed one yet. 4 in a row!
Edit: I ran a lot more than 4, did 24 chests so far. Results: Presents: 4 Stockings: 14 (7 duplicates) Nutcrackers: 3 Cocoa: 15 (7 duplicates) Gumdrops: 2 Tuplet: 7 (1 duplicate) Feather: 3 (1 duplicate) Poinsettia: 16 (8 duplicate) Arc Lamp: 3 Flutter Fruit: 6 (1 duplicate)
Talking with some others, it appears some things are rarer. For example, Nutcrackers appear to be pretty rare in the game chests, while Poinsettia, Cocoa, and Stockings are common.
I wonder if different games have different rarity, like maybe Lamps are more common in the wheel or dragon drop game. I only played the magic tap game. We also get a reset later in the day, perhaps the rarities change then too.
I do think that different items (and potentially specific colors) are more rare than others. However, based on what quil reported and what I've got, it does look like it might also vary between players. For me, the most common items were Tuplets and Stockings. The most rare were Arc Lamps and Gumdrops.
I'm going to wait until after the 12 hour reset to try buying more chests. It'll be interesting to see if 1) the tapper game gets harder and 2) if the distribution decorations changes. At this point, it doesn't seem like there are specific decorations or colors that are only available during the day or night (like they did at Halloween).
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I have to say that my purchase of a new ipad pro recently is going to prove amazingly helpful with this event. I have fairly quick reflexes, but the size of the screen (12.9) makes it very easy to see all the ornaments dropping and to not make any mistakes clicking. The chest drops very fast, but I've not missed one yet. 4 in a row!
Edit: I ran a lot more than 4, did 24 chests so far. Results: Presents: 4 Stockings: 14 (7 duplicates) Nutcrackers: 3 Cocoa: 15 (7 duplicates) Gumdrops: 2 Tuplet: 7 (1 duplicate) Feather: 3 (1 duplicate) Poinsettia: 16 (8 duplicate) Arc Lamp: 3 Flutter Fruit: 6 (1 duplicate)
Talking with some others, it appears some things are rarer. For example, Nutcrackers appear to be pretty rare in the game chests, while Poinsettia, Cocoa, and Stockings are common.
I wonder if different games have different rarity, like maybe Lamps are more common in the wheel or dragon drop game. I only played the magic tap game. We also get a reset later in the day, perhaps the rarities change then too.
So when you say you got 15 cocoa and 7 were dupes, does that mean you have 8 of the 10 you need? If so, thats 48 of the 100 total you need for 121 gems - not too bad.
I thought about it on the way home from work, and while I in no way know how to do the math to back this up, my gut says that, given that the odds are weighted and some are rarer than others, once you get to having 70-80 of the 100, it starts making more sense to buy the single, guaranteed chests for iceberries rather than continually wasting gems on dupes. People who have a harder time hitting the chest in the game may want to stop earlier than that.
Last Edit: Dec 12, 2018 20:17:53 GMT -6 by journeywoman
So when you say you got 15 cocoa and 7 were dupes, does that mean you have 8 of the 10 you need? If so, thats 48 of the 100 total you need for 121 gems - not too bad.
I thought abut it on the way home from work, and while I in no way know how to do the math to back this up, my gut says that, given that the odds are weighted and some are rarer than others, once you get to having 70-80 of the 100, it starts making more sense to buy the single, guaranteed chests for iceberries rather than continually wasting gems on dupes. People who have a harder time hitting the chest may want to stop earlier than that.
Yes, I have 8 of the 10 Cocoa decorations, I need 2 more. I have 7 additional duplicate colors for that Cocoa too.
I agree it's not looking too bad, except for the rarer pieces. That may change based on the time of day or game played, and I'm sure the final few will require chest purchases from the shop.
I really should have waited for a doubles day to do this, but I had two fears: 1. They would fix the drop rates of the chests in magic tap. It's too easy to get them all compared to the other two games. But all three should be easy, you're spending gems! 2. On doubles days, the magic tap game would go twice as long. You'd get 3x the rewards, as they would drop faster and faster at the end. But I could see the chest dropping 3x as fast too, making it more likely to miss.
2. On doubles days, the magic tap game would go twice as long. You'd get 3x the rewards, as they would drop faster and faster at the end. But I could see the chest dropping 3x as fast too, making it more likely to miss.
I never understood why they doubled the time length rather than the value of the balls like all the other games - a skilled player could get 100, 120, even 140 or more on one round, which is more like 3-5 times the average of 30ish rather than double. Maybe they'll change that this time, because you're right: a chest falling after the 15-second mark would be very difficult to reliably hit.
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