As of now you can’t gift friends that you gifted yesterday. Hopefully this will be resolved at the old reset time and hopefully they will fix for the future resets.
My gifting gems and treats didn’t reset today, the button is still browned out from yesterday’s gifting. Not sure if I’m the only one or not.
Try restarting your game. I can gift from my park.
Friend ID: adlerist#5274
Due to a potential limit on the number of friends a player can have before issues arise in the game, I will only be able to add Forum members. Thank you, for your understanding, and please consider joining us!
My gifting gems and treats didn’t reset today, the button is still browned out from yesterday’s gifting. Not sure if I’m the only one or not.
Try restarting your game. I can gift from my park.
No luck, I can only gift to friends that I didn’t gift yesterday, my treats and gem count has reset but the button is still browned out as if I had sent them one already.
Try restarting your game. I can gift from my park.
No luck, I can only gift to friends that I didn’t gift yesterday, my treats and gem count has reset but the button is still browned out as if I had sent them one already.
I am sure this is something that was overlooked with the new reset time. I also can’t gift yet, but will try again later.
As of now you can’t gift friends that you gifted yesterday. Hopefully this will be resolved at the old reset time and hopefully they will fix for the future resets.
Try restarting your game. I can gift from my park.
No luck, I can only gift to friends that I didn’t gift yesterday, my treats and gem count has reset but the button is still browned out as if I had sent them one already.
I reported this bug, but have not heard back, so they’re still working on it.
It appears the timer for gems/treats to replenish was adjusted to match the new game reset, but there’s another timer for gifting friends. That timer may reset at the old reset time, in a couple hours, and you may be able to gift your friends then. But I’ve requested this bug be fixed as soon as possible, because it’s clearly a big problem.
Friend ID: adlerist#5274
Due to a potential limit on the number of friends a player can have before issues arise in the game, I will only be able to add Forum members. Thank you, for your understanding, and please consider joining us!
No luck, I can only gift to friends that I didn’t gift yesterday, my treats and gem count has reset but the button is still browned out as if I had sent them one already.
I am sure this is something that was overlooked with the new reset time. I also can’t gift yet, but will try again later.
Try restarting your game. I can gift from my park.
No luck, I can only gift to friends that I didn’t gift yesterday, my treats and gem count has reset but the button is still browned out as if I had sent them one already.
Was able to send after old reset time came but not before. Hopefully they will have fixed soon.🤞
As of now you can’t gift friends that you gifted yesterday. Hopefully this will be resolved at the old reset time and hopefully they will fix for the future resets.
No luck, I can only gift to friends that I didn’t gift yesterday, my treats and gem count has reset but the button is still browned out as if I had sent them one already.
I reported this bug, but have not heard back, so they’re still working on it.
It appears the timer for gems/treats to replenish was adjusted to match the new game reset, but there’s another timer for gifting friends. That timer may reset at the old reset time, in a couple hours, and you may be able to gift your friends then. But I’ve requested this bug be fixed as soon as possible, because it’s clearly a big problem.
Once again you're doing a fabulous job helping us out and staying on top of things. 💕
I had the same problem this morning after the 8AM reset when I tried to send gems. The people I gifted yesterday were greyed out, and when I tapped on them it said I already sent them a gem. Good to know they're working on it. I'll just settle for a bit and patiently wait for a fix/update.
Last Edit: Sept 23, 2021 17:51:29 GMT -6 by DragonMoonX
We share our physical lives with those in spirit. For life, like love, never dies. Love knows no limits, not even death.
I am not sure if this has been reported yet, but the last island added does not match any others when using themes. It is much brighter than the others. You can really notice the difference in some than others especially Treasure and Winter Wonderland. I have Winter Wonderland added to both for now for reference since I have others like that nearby.
Any friends you gifted during the previous reset (last 24 hours) will be greyed out, and you cannot gift them. From what I can tell, it appears there’s a timer to replenish gifts (gems/treats), and a second timer for friends (to ensure players do not gift the same person twice). The first timer was adjusted; however, the second was not (I’m probably oversimplifying the problem).
Therefore, you’ll need to wait three hours, after the old reset time passes, to gift your friends again.
Deca is aware of the bug and they’re currently working on it. When I hear an update or that it’s fixed, I’ll let everyone know.
Friend ID: adlerist#5274
Due to a potential limit on the number of friends a player can have before issues arise in the game, I will only be able to add Forum members. Thank you, for your understanding, and please consider joining us!
Post by crumble608 on Sept 24, 2021 12:35:26 GMT -6
I know some time ago we had a glitch which showed sommething blurred flashing shortly across the screen. A member of this forum found out that the animation sequence of one specific dragon (was it Pharaoh?) had one pic which was much too big. Was this bug ever fixed ? I have the same glitch right now but I happened to pull a lot of dragons out of hibernation. I can't find out which dragon causes the problem.
Last Edit: Sept 24, 2021 12:36:04 GMT -6 by crumble608
dragon list (last dragon : Gatren) DV friend id: Crumble#7733 friend link coop friends always welcome, but all my gems are spoken for
I know some time ago we had a glitch which showed sommething blurred flashing shortly across the screen. A member of this forum found out that the animation sequence of one specific dragon (was it Pharaoh?) had one pic which was much too big. Was this bug ever fixed ? I have the same glitch right now but I happened to pull a lot of dragons out of hibernation. I can't find out which dragon causes the problem.
It’s Hooded. Sadly, he has to stay hibernated for the bug to be kept at bay. But you can have a bunch of Hooded dragons displaying in the Rift with no problems.
Friend ID: adlerist#5274
Due to a potential limit on the number of friends a player can have before issues arise in the game, I will only be able to add Forum members. Thank you, for your understanding, and please consider joining us!
Crashing has increased alot since the 2 new islands were added to my park. I cannot move any habitats to the new island from an island on the other side of my park. Currently I have Fire and Apocalypse together and was planning to separate them. Every time I grab a fire habitat and get it about half way across my park, it crashes. I tried just moving the dragons to hibernation cave, thinking I could put the habitat in storage and move it that way. unfortunately it crashes after moving 1-2 dragons. I have closed all other apps, turned off Ipad just to make sure nothing was open in back ground. I am in low resolution mode. Any other tips? I have Ipad Pro with 128 GB and have 100 GB available.
Crashing has increased alot since the 2 new islands were added to my park. I cannot move any habitats to the new island from an island on the other side of my park. Currently I have Fire and Apocalypse together and was planning to separate them. Every time I grab a fire habitat and get it about half way across my park, it crashes. I tried just moving the dragons to hibernation cave, thinking I could put the habitat in storage and move it that way. unfortunately it crashes after moving 1-2 dragons. I have closed all other apps, turned off Ipad just to make sure nothing was open in back ground. I am in low resolution mode. Any other tips? I have Ipad Pro with 128 GB and have 100 GB available.
Try moving your habitat(s) in stages. Move them half way (before the game crashes), put them down on another island, then try moving them the rest of the way. I'm guessing your park is quite big and your iPad is having trouble 'remembering' everything on the way across.
Thanks. I moved my hibernation cave closer, moved dragons to cave, then stowed the habitat. Then had to move the hibernation cave and storage tower to the new island and was finally able to move some of the dragons. It is a work in progress and may take me a little while to get the second island completed, but at least now I know it can be done. The expansion of the Olympus Island was also defeating me, so I am trying this as well on that island. Have several extra surface habitats from previous event already in storage tower that I could not move there. Moving the storage tower instead and then unloading the habitats was much easier.
Crashing has increased alot since the 2 new islands were added to my park. I cannot move any habitats to the new island from an island on the other side of my park. Currently I have Fire and Apocalypse together and was planning to separate them. Every time I grab a fire habitat and get it about half way across my park, it crashes. I tried just moving the dragons to hibernation cave, thinking I could put the habitat in storage and move it that way. unfortunately it crashes after moving 1-2 dragons. I have closed all other apps, turned off Ipad just to make sure nothing was open in back ground. I am in low resolution mode. Any other tips? I have Ipad Pro with 128 GB and have 100 GB available.
Crashing is typically a result of a lack of RAM. If you have an iPad Pro, I’m guessing you have 4GB RAM, which would be sufficient. However, the early iPad Pro (9.7-inch) only had 2GB RAM. If you have 2GB RAM, that’s probably the source of the problem. Since you’re already in Low Resolution Mode, there’s only a couple things you can do, like store all your animated decorations, turn off the dragon’s crowns/orbs, and remove island themes. Basically, limit as much animation as possible. If that doesn’t help, unfortunately, the only option is to upgrade to a device with more RAM.
Google the '(model name of you iPad Pro) + RAM' to find your device’s RAM. If it’s more than 2GB, then delete the app and reload your park. If that doesn’t work, contact Deca. Unless the crashing only occurs when you’re moving certain habitats, the issue you’re describing sounds a lot like the problems low RAM parks experience as they grow. But if you have 4GB RAM, this wouldn’t be an issue.
Friend ID: adlerist#5274
Due to a potential limit on the number of friends a player can have before issues arise in the game, I will only be able to add Forum members. Thank you, for your understanding, and please consider joining us!
I'm not sure if this is a bug or me doing something I shouldn't.
Having spent two wishes on islands 31 and 32 I decided on major renovations of the whole park. I always fill bare space with gold paths - mainly so I can see where I can either fit another habitat or a tree or two.
The quickest way has been to go into 'edit paths' and then instead of placing the tiles one at a time, I tap on the edge of the island and the paths appear quickly in all the vacant spaces.
Last night, after filling major spaces to assess where I could continue, I filled all the spaces, but noticed that a few extra taps still deducted dragoncash, even though there was nowhere to fit any more gold tiles. I tried it again this morning and if I tap anywhere on the island the dragoncash total spins down.I think that I must have wasted millions by tapping madly to fill any spaces I thought MIGHT be there, but weren't.
I'm not sure if this is a bug or me doing something I shouldn't.
Having spent two wishes on islands 31 and 32 I decided on major renovations of the whole park. I always fill bare space with gold paths - mainly so I can see where I can either fit another habitat or a tree or two.
The quickest way has been to go into 'edit paths' and then instead of placing the tiles one at a time, I tap on the edge of the island and the paths appear quickly in all the vacant spaces.
Last night, after filling major spaces to assess where I could continue, I filled all the spaces, but noticed that a few extra taps still deducted dragoncash, even though there was nowhere to fit any more gold tiles. I tried it again this morning and if I tap anywhere on the island the dragoncash total spins down.I think that I must have wasted millions by tapping madly to fill any spaces I thought MIGHT be there, but weren't.
What am I doing wrong? Cecilia at the Duckpond
I tested this in my park with the Bone path. When there are no open spaces on the island, the path will no longer be placed and no DC deducted. The Bone path only costs 1 DC, so I switched to the Gold path, and had the same results. Since the Gold path costs 7,500, it takes longer for the amount to be removed from the DC total (the DC is reduced 1 DC at a time). So if you place a lot of Gold paths, when you’re done, the DC total is still decreasing until it’s caught up. That may be what you’re observing. If it’s not, contact Deca and have them look at your game.
Friend ID: adlerist#5274
Due to a potential limit on the number of friends a player can have before issues arise in the game, I will only be able to add Forum members. Thank you, for your understanding, and please consider joining us!
Crashing has increased alot since the 2 new islands were added to my park. I cannot move any habitats to the new island from an island on the other side of my park. Currently I have Fire and Apocalypse together and was planning to separate them. Every time I grab a fire habitat and get it about half way across my park, it crashes. I tried just moving the dragons to hibernation cave, thinking I could put the habitat in storage and move it that way. unfortunately it crashes after moving 1-2 dragons. I have closed all other apps, turned off Ipad just to make sure nothing was open in back ground. I am in low resolution mode. Any other tips? I have Ipad Pro with 128 GB and have 100 GB available.
Crashing is typically a result of a lack of RAM. If you have an iPad Pro, I’m guessing you have 4GB RAM, which would be sufficient. However, the early iPad Pro (9.7-inch) only had 2GB RAM. If you have 2GB RAM, that’s probably the source of the problem. Since you’re already in Low Resolution Mode, there’s only a couple things you can do, like store all your animated decorations, turn off the dragon’s crowns/orbs, and remove island themes. Basically, limit as much animation as possible. If that doesn’t help, unfortunately, the only option is to upgrade to a device with more RAM.
Google the '(model name of you iPad Pro) + RAM' to find your device’s RAM. If it’s more than 2GB, then delete the app and reload your park. If that doesn’t work, contact Deca. Unless the crashing only occurs when you’re moving certain habitats, the issue you’re describing sounds a lot like the problems low RAM parks experience as they grow. But if you have 4GB RAM, this wouldn’t be an issue.
Thanks Adlerist, that is the problem. I have Ipad pro 9.7 inch purchased in 2016 - 2 GB RAM. Guess I know what I am getting for Christmas,
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