Why is event currency (magic eggs) listed in Tsaishen's collection list, if it's not collected along with the other items?
Do you mean you're not getting any EC when using Ts'aishen? When you use Ts'aishen, if you haven't reached the habitat EC limit, you're meant to get EC when Ts'aishen collects DC etc. because that's what happens when you collect from habitats normally. I was under the impression from comments I've seen that the EC is only listed on the things Ts'aishen will collect if you haven't yet met the daily EC habitat limit.
If EC is listed on your Ts'aishen collection list but you're certain you're not getting any EC when you use Ts'aishen, that's probably a bug.
Why is event currency (magic eggs) listed in Tsaishen's collection list, if it's not collected along with the other items?
As @metaphoricalrobin mentioned, Ts'aishen should collect event currency from your habitats when you activate him, unless you have already collected the habitat limit for the day. (500 on normal day, 1000 on doubles day). It will not collect the eggs that are lying on the ground in your park. 😊
I think it would be great if we could sort by trait rather than/as well as element in the Transfiguration Tower. I want to change the trait of all my fire-, water- and air-trait dragons to be certain I will avoid Yolkwing, Kampos and Plumewing fails, but with a lot of Rift dragons it gets tedious scrolling through the lists.
I also think it would be cool if we could preview a new trait on a dragon. A few of my dragons only have the fire/water/air trait unlocked so I'll need to unlock a new one if I use them for breeding, but I don't want to spend 10k etherium just to find out the trait I chose looks horrible on the dragon. Of course, you can look at other people's parks, but it could take forever until you find someone with the dragon and trait you're considering.
Also, do you think DECA would ever consider a Rift Co-Op cave? The catch is that the only dragons you can use/put up for Rift Co-Op are Rift-exclusives... and traited Galaxies. Any dragon that can have a trait can be a result, whether Rift-exclusive or not, so it's not just guaranteed cloning, but this means that the type of dragon that can't be Co-Op cloned at all and the type of dragon that is infamous for being impossible to get have easier ways to get them.
I've made a couple mock ups for features I wish were ingame. (if they don't belong here, please do have this post moved!) One was for possibly how limiteds could be handled and an idea for a stats screen. These are quite messy and quick mockups but I do believe it should get the point across well.
Event limited idea:
This would tease upcoming limiteds. Perhaps the silhouettes are also animated.
Stats screen:
Different options share different stats for your current park. Can help keep track of twins and trait collection.
I've made a couple mock ups for features I wish were ingame. (if they don't belong here, please do have this post moved!) One was for possibly how limiteds could be handled and an idea for a stats screen. These are quite messy and quick mockups but I do believe it should get the point across well.
Event limited idea:
This would tease upcoming limiteds. Perhaps the silhouettes are also animated.
Stats screen:
Different options share different stats for your current park. Can help keep track of twins and trait collection.
I like the Limited silhouettes, but it would make The Spoiler Contest a lot easier!
BRB changing my park name to Lemon Radio.
Friend ID: adlerist#5274
Due to a potential limit on the number of friends a player can have before issues arise in the game, I will only be able to add Forum members. Thank you, for your understanding, and please consider joining us!
I've made a couple mock ups for features I wish were ingame. (if they don't belong here, please do have this post moved!) One was for possibly how limiteds could be handled and an idea for a stats screen. These are quite messy and quick mockups but I do believe it should get the point across well.
Event limited idea:
This would tease upcoming limiteds. Perhaps the silhouettes are also animated.
Stats screen:
Different options share different stats for your current park. Can help keep track of twins and trait collection.
I like the Limited silhouettes, but it would make The Spoiler Contest a lot easier!
BRB changing my park name to Lemon Radio.
True, I just thought it'd be a nice touch to help bring in more excitement if they were teased like this. Sorta also helps those mark out how much EC they may need. And lol, Lemon Radio was a goofy name I made awhile ago for things and it just stuck.
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DEAR DECAMay 14, 2023 14:28:19 GMT -6via mobileWorms likes this
I like the Limited silhouettes, but it would make The Spoiler Contest a lot easier!
BRB changing my park name to Lemon Radio.
True, I just thought it'd be a nice touch to help bring in more excitement if they were teased like this. Sorta also helps those mark out how much EC they may need. And lol, Lemon Radio was a goofy name I made awhile ago for things and it just stuck.
Showing the EC price would be an absolutely brilliant idea. It gives people an idea of how much they'll need.
If my theory that there is only a certain number of uncompleted friend requests that someone can make is correct, I'd like to ask that DECA either add a warning in-game that you can only add "X" amount of friend IDs without them adding you back before you're unable to add more IDs, or add a way to cancel uncompleted friend requests. As it is, until someone who I've added adds me back, it's currently impossible for me to add any friend IDs, in any of my parks, even if someone adds me first. This is very annoying, and while I figured there might be a friend limit, it didn't occur to me that there might be a limit on the number of IDs someone can add without them being added back.
If my theory isn't correct then feel free to ignore my rambling 🤣
1 - to add an "Available" filter type to immediately see which dragons are available during an event or at any time. This can be very useful when we have nearly 800 dragons and it is very difficult to know exactly all the dragons available at a given moment (only some are highlighted for a while but quickly find themselves drowned in the alphabetical list) This filter can be added in the breeding hints, in the choice of dragons for breeding and in the Dragonarium. 2 - if possible, the same type of "available" filter can also be added to pedestals and decorations.
Thanks in advance to study this proposal and send it to DECA if you are agree
I have a second suggestion:
This could be very useful in Dragonarium when we select "all collections" (maybe for any collections) to have a filter choice like in breeding hint and not just a name selector.
Thank you in advance for suggesting it to DECA if you agree with this proposal .
Third suggestion :
In the gifts , on the info for a twin egg , could be possible to add pedestal information because often I have the dragon but not the pedestal and the only way to know if I have to keep the egg or delete it, is to go in pedestal collection in Dragonarium. It’s very fastidious because you have to scroll each time all eggs in gift list .
Forth suggestion :
Is it possible to put at the beginning of the list of gifts, the rewards obtained during an event and not in the alphabetical list of players of twin eggs
Fifth suggestion
Is it possible to have a signboard portal that can be put on any island?
it's a shame to be forced on a predefined island (it's the island decorator who groans there!)
Sixth suggestion
could be possible in the gift list to sort twin eggs on egg name and not on player name ? it’s very fastidious to scroll the list to known if you have many time the same egg !
maybe all these proposals have already been suggested to DECA, in this case please tell me where I can find their answer or give me a short summary. thanking you in advance for your understanding
Last Edit: May 16, 2023 21:31:37 GMT -6 by adlerist: Combined all 5 posts into one so it’s not as spammy.
If my theory that there is only a certain number of uncompleted friend requests that someone can make is correct, I'd like to ask that DECA either add a warning in-game that you can only add "X" amount of friend IDs without them adding you back before you're unable to add more IDs, or add a way to cancel uncompleted friend requests. As it is, until someone who I've added adds me back, it's currently impossible for me to add any friend IDs, in any of my parks, even if someone adds me first. This is very annoying, and while I figured there might be a friend limit, it didn't occur to me that there might be a limit on the number of IDs someone can add without them being added back.
If my theory isn't correct then feel free to ignore my rambling 🤣
I know this doesn't help your problem of not being able to add any more friends at the moment, but unrequited friends eventually expire. They don't hang around forever waiting for the missing reply. 😊
1 - to add an "Available" filter type to immediately see which dragons are available during an event or at any time. This can be very useful when we have nearly 800 dragons and it is very difficult to know exactly all the dragons available at a given moment (only some are highlighted for a while but quickly find themselves drowned in the alphabetical list) This filter can be added in the breeding hints, in the choice of dragons for breeding and in the Dragonarium. 2 - if possible, the same type of "available" filter can also be added to pedestals and decorations.
Thanks in advance to study this proposal and send it to DECA if you are agree
I have a second suggestion:
This could be very useful in Dragonarium when we select "all collections" (maybe for any collections) to have a filter choice like in breeding hint and not just a name selector.
Thank you in advance for suggesting it to DECA if you agree with this proposal .
Third suggestion :
In the gifts , on the info for a twin egg , could be possible to add pedestal information because often I have the dragon but not the pedestal and the only way to know if I have to keep the egg or delete it, is to go in pedestal collection in Dragonarium. It’s very fastidious because you have to scroll each time all eggs in gift list .
Forth suggestion :
Is it possible to put at the beginning of the list of gifts, the rewards obtained during an event and not in the alphabetical list of players of twin eggs
Fifth suggestion
Is it possible to have a signboard portal that can be put on any island?
it's a shame to be forced on a predefined island (it's the island decorator who groans there!)
Sixth suggestion
could be possible in the gift list to sort twin eggs on egg name and not on player name ? it’s very fastidious to scroll the list to known if you have many time the same egg !
maybe all these proposals have already been suggested to DECA, in this case please tell me where I can find their answer or give me a short summary. thanking you in advance for your understanding
The Dragonarium filters have been requested.
Sorting the eggs in Gifts has been one of the most requested features for years. 😄 I don’t think Deca considers it a priority, so any improvements to Gifts will be on the back burner.
When the portal sign was released, there were requests to allow players to move it to a different island or to completely remove it. There were also requests to change the font, add a filter, and increase the character count. So far, Deca hasn’t made any updates to the sign.
Friend ID: adlerist#5274
Due to a potential limit on the number of friends a player can have before issues arise in the game, I will only be able to add Forum members. Thank you, for your understanding, and please consider joining us!
Sorting the eggs in Gifts has been one of the most requested features for years. 😄 I don’t think Deca considers it a priority, so any improvements to Gifts will be on the back burner.
When the portal sign was released, there were requests to allow players to move it to a different island or to completely remove it. There were also requests to change the font, add a filter, and increase the character count. So far, Deca hasn’t made any updates to the sign.
Thanks a lot adlerist to update me ! I’m a rookie in this DECA relationship ! I appreciate your kindness .🙏🥰
If my theory that there is only a certain number of uncompleted friend requests that someone can make is correct, I'd like to ask that DECA either add a warning in-game that you can only add "X" amount of friend IDs without them adding you back before you're unable to add more IDs, or add a way to cancel uncompleted friend requests. As it is, until someone who I've added adds me back, it's currently impossible for me to add any friend IDs, in any of my parks, even if someone adds me first. This is very annoying, and while I figured there might be a friend limit, it didn't occur to me that there might be a limit on the number of IDs someone can add without them being added back.
If my theory isn't correct then feel free to ignore my rambling 🤣
I know this doesn't help your problem of not being able to add any more friends at the moment, but unrequited friends eventually expire. They don't hang around forever waiting for the missing reply. 😊
Maybe this was also already suggest to DECA , but it could be very useful if it was possible to receive notification that we have friend request waiting (and the cherry on the cake :with the friend id that sent the request )
I know this doesn't help your problem of not being able to add any more friends at the moment, but unrequited friends eventually expire. They don't hang around forever waiting for the missing reply. 😊
Maybe this was also already suggest to DECA , but it could be very useful if it was possible to receive notification that we have friend request waiting (and the cherry on the cake :with the friend id that sent the request )
I'm pretty certain DECA has been asked about this in the past, though I couldn't find it in the most recent Reddit AMA. From memory, this is something they are aware people want but aren't planning on adding.
I just saw a post about something that reminded me of a request I have that I forgot to put on my Dear DECA Essay. https://www.reddit.com/r/dragonvale/comments/13mrkk8/rainbow_island/
Effectively: why does it take 12 hours to turn an adult dragon into its baby form? That's basically one dragon every day (occasionally 2 in a day if you happen to log in after 12 hours since you restarted the fountain) if you don't speed it up with gems (and why would you want to, since it's only aesthetic?) - it would take me two years to get all of my dragons through the fountain, which is something I want to do to see if it helps decrease lag. Since this is purely an aesthetic thing, the wait time is pointless.
Here are a couple of suggestions for DECA: -- Give the option to change the age of multiple dragons at once, if it's going from the same stage to the same stage (e.g. all adults going to baby). Not just two dragons, since that doesn't cut down the time enough. At least five, preferably 10+. Even allowing us to send 5 dragons to the fountain at once would take the time from 12 hours per dragon to 2.4 hours per dragon. Allowing us to send 10 dragons at once would take it all the way down to just over an hour per dragon, which is far more reasonable. If the animation of 5-10+ dragons all in one place would cause an issue, then simply make the fountain act like the hibernation cave - the dragons disappear while they're in the fountain. -- Majorly decrease the time it takes to change the age stage of a dragon. There is no reason why it should take longer than an hour, since it's purely aesthetic and nothing more. It could be an upgrade of say 50 gems (if they do make it an upgrade, please can it be a reasonable price, no more than 200 gems) that takes it from 12 hours to 1 hour (or 6 to 0.5 for juvenile to adult/baby). Or, if DECA wanted to, they could just give us the option to choose the baby/juvenile/adult form of the dragon, and it changes instantly. They could keep the fountain as a building but effectively it acts like the Altar of Alteration, except with appearance stages rather than enhancements.
I don't really mind what DECA end up doing if they choose to take up this suggestion, but my suggestion is just to do something that means it doesn't take 12 hours per dragon if you're going from adult to baby or vice versa, since it's silly that it takes that long.
Maybe this was also already suggest to DECA , but it could be very useful if it was possible to receive notification that we have friend request waiting (and the cherry on the cake :with the friend id that sent the request )
Unfortunately, the in-game friending system is hard-coded, so to add a notification would require fully rewriting the feature. As a result, Backflip and now Deca have not changed it. The time and costs to update or add to the friending system is likely not considered cost-effective.
Friend ID: adlerist#5274
Due to a potential limit on the number of friends a player can have before issues arise in the game, I will only be able to add Forum members. Thank you, for your understanding, and please consider joining us!
Since this was being discussed in the discord, a pedestal storage would be greatly appreciated. Pedestals get their own category within the Dragonarium and don't fall under "usual" decorations. Storage Tower serves its purpose but unfortunately, with nearly 800 dragons now, pedestals take up too much space. So a storage that's dedicated to pedestals would be very useful
(Quick mockup/edit because I enjoy making them for my ideas)
Since this was being discussed in the discord, a pedestal storage would be greatly appreciated. Pedestals get their own category within the Dragonarium and don't fall under "usual" decorations. Storage Tower serves its purpose but unfortunately, with nearly 800 dragons now, pedestals take up too much space. So a storage that's dedicated to pedestals would be very useful
(Quick mockup/edit because I enjoy making them for my ideas)
That is a great idea. Pedestals take up soooo much room. Nice mock-up too. 😊
Since this was being discussed in the discord, a pedestal storage would be greatly appreciated. Pedestals get their own category within the Dragonarium and don't fall under "usual" decorations. Storage Tower serves its purpose but unfortunately, with nearly 800 dragons now, pedestals take up too much space. So a storage that's dedicated to pedestals would be very useful
(Quick mockup/edit because I enjoy making them for my ideas)
This is a very cool idea. I also like the fact it lists the status, and although we can't see the full building I like the concept of the blue-green windmill 😊
Someone suggested a mash up of the Butterfly Pavillion and the Windmill for the design of a Pedestal storage. Perhaps it looks sort of like a magical silo. I quickly hue-shifted the Windmill for the mockup but I think a neat looking tower would work too and so it matches the Hibernation/Storage Tower.
Since this was being discussed in the discord, a pedestal storage would be greatly appreciated. Pedestals get their own category within the Dragonarium and don't fall under "usual" decorations. Storage Tower serves its purpose but unfortunately, with nearly 800 dragons now, pedestals take up too much space. So a storage that's dedicated to pedestals would be very useful
(Quick mockup/edit because I enjoy making them for my ideas)
I would absolutely adore pedestal storage. I keep regular, twin and traited and I’m quickly being overrun. It’s becoming PedestalVale.
A reminder to Deca- the typical event nets us 7 new dragons - that’s ultimately 21 new pedestals every event - that’s 168 pedestals every year. That’s… a lot… especially when one considers there are also more dragons, more habitats, new decorations and only 1-2 new islands added per year.
Beyond giving my whole-hearted two thumbs up for this, my only useful addition to the discussion is that if Deca were to implement storage, I’d like it to be more like the hibernation cave where we could see the info cards about the pedestals from inside the building, and not like the storage tower where all we can do is select the items to pull back out of storage. So essentially a… HibernEggtion Cave.
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