Shiver me timbers! The Captains of the Vale have arrived!
Many, many cheers, me hearties! You truly own the waters. These seadog dragons are running a rig on the others and hijinks are ensuing. Apologies for the late thank you, smaug8, zanderfan, obijuan, and viviane. Ruby gems and golden treats are sailing into your park.
Sea Shanty is currently in the co-op looking for mateys to sing along, so he can post it on TikTok. Koala song to all!
Friend ID: adlerist#5274
Due to a potential limit on the number of friends a player can have before issues arise in the game, I will only be able to add Forum members. Thank you, for your understanding, and please consider joining us!
I can’t let an event go by without asking another question about Rift breeding. This one is about traits and inheritance. The forum’s Rift thread states: “The traits of the parent dragons can be inherited…”. To me, “can be inherited” conveys a different meaning than “are inherited”. Is there any situation in which traited offspring do not inherit parental traits?
The reason I ask is because of the purple fire breathing Dragonarium requirement that all traitable dragons have all ten traits unlocked. I don’t anticipate ever achieving purple fire, but never say never. Some of my Rift dragons have one trait unlocked (and primary element Rift dragons can have only one trait unlocked). Some of my other Rift dragons have eight or more unlocked traits. Paying 10K in Etherium to unlock each and every trait in the Transfiguration Tower is an expensive proposition, especially in newer parks where you are paying to clear ether, paying for habitats, paying for dragons, and paying to breed. Has anyone ever developed an efficient and practical strategy for unlocking a majority of traits through breeding inheritance instead of paying Etherium in the Transfiguration Tower? Is this even possible? Finally, do traited dragons claimed from a Runic cave have only the one selected trait unlocked? I can’t recall ever claiming a traited dragon from a Runic cave. Thanks!
The traits for the parent dragons (and the alignment) can be inherited. There’s no guarantee the offspring will receive it. After breeding the dragon, it’ll either have one of the parent’s traits, or the alignment trait, or no trait. Players have assumed there’s a 25% chance for each; however, this is a guess, we don’t know the exact percentages. I’m inclined to believe no trait is a little higher.
Yes, if you select a traited-twin dragon from the RBCs or from the final event daily rewards calendar, the trait it has will be unlocked, only that trait.
The strategy I use to unlock traits is to ensure the breeding parents and alignment are set to the missing traits I need for the potential outcomes. So if I’m trying to breed Tidal in the Rift, I write down the breeding combo (Abyss + Quake), then look up Abyss and Quake in the Dragonarium and write down all the traits I have unlocked and which ones I need. Then, with the DV sandbox, I look up all the possible outcomes for Abyss + Quake, and I write down which traits I’m missing for those dragons. Next, I total it up to see which traits have the largest number missing from the breeding outcomes. If those traits are, for example fire and water, I use the Transfiguration Tower to change the parent traits to fire and water. If I don’t have the traits unlocked for the parents, I change the alignment to either fire or water.
There’s a lot of other details based on cloning and breeding odds and such that helps me decide which trait to use for the parents and alignment, but that’s the gist of it. I’m basically target breeding for the trait. It puts all those Rift breeding fails to good use.
If you have a lot of dragons that don’t have all the traits, or if ten elements are in the breeding combo, it can be quite a task to list all the dragons with their missing traits. But as you get further along, it goes much faster because you no longer have to write down the dragons with all 10 traits unlocked.
Keep in mind, I’m a little nuts, so I wouldn’t expect anyone to go to these lengths. But since you asked, that’s the strategy I’ve been using for years.
OMG, adlerist, thank you for such a detailed and clear answer. There is A LOT that goes into Rift breeding, much of which I never knew and some of which I probably forgot during two extended breaks from the game. The Chrysalis breeding diagram that shows which dragons are needed to breed the entire set of Chrysalis dragons got me wondering about a larger similar strategy for acquiring Rift traits, but the “can be inherited” distinction kills it. There’s a quote somewhere about a beautiful theory being slain by an ugly fact. Thanks again for taking the time to answer my questions!!
The hidden fire element for Spinky has finally been removed. Spinky only contributes water and cold. Now, go forth and clone Spinky without all those tiresome fire fails!
To celebrate the occasion, I have Spinky in the co-op. Koala puff to all!
Jeanty, Queen of the Seven Seas, out sings the sea song with two Sea Shanties. A duet from sea to shining sea.
Enormous cheers, jeanty! What an incredible twinner you are. Red hot gems and treasure treats have been shipped to your port.
It appears the iOS twin notification has been restored! Thank you, Deca Games, and apologies for bugging you non-stop about it for the last month. 😅
Friend ID: adlerist#5274
Due to a potential limit on the number of friends a player can have before issues arise in the game, I will only be able to add Forum members. Thank you, for your understanding, and please consider joining us!
Post by ilovdragons on Jun 22, 2022 14:21:08 GMT -6
Help please … The rewards show my giant paradise habitats to be blacked out & say i have 52/9 of the smallest ones…. i do not have any giant paradise, only the smallest ones i emptied a small one & sold it (hoping then i could buy a giant one) but it then said i have 51/9 but still cannot buy the giant paradise habitat. Is there a way for me to buy a giant habitat ? If i pay the 1,500 to enlarge the ones i have that only allows me 1 more slot & then i still have to pay 3000 more to enlarge that to a giant one .. a really bad deal. Thanks for any tips 👍🏻😃
Last Edit: Jun 22, 2022 14:22:19 GMT -6 by ilovdragons
Post by oomagooma25 on Jun 22, 2022 15:04:15 GMT -6
Hope it's not too early to whine cause Sea Shanty is being very elusive. Spent lots of gems to breed and speed, to no avail. Hope there's room in the Whine Lounge. I'll bring shrimp salad, lobster rolls and chocolate of course!
Help please … The rewards show my giant paradise habitats to be blacked out & say i have 52/9 of the smallest ones…. i do not have any giant paradise, only the smallest ones i emptied a small one & sold it (hoping then i could buy a giant one) but it then said i have 51/9 but still cannot buy the giant paradise habitat. Is there a way for me to buy a giant habitat ? If i pay the 1,500 to enlarge the ones i have that only allows me 1 more slot & then i still have to pay 3000 more to enlarge that to a giant one .. a really bad deal. Thanks for any tips 👍🏻😃
There is now a cap on the Paradise habitats. You can only own 9. If you purchased more than 9 (when there was no limit), you won’t be able to buy any more until you sell all but 8 habitats.
So in your situation, you would need to sell 43 Paradise habitats, then the game will let you purchase a giant Paradise habitat. If you don’t want to sell all your extra habitats, and you want a giant version, you’ll need to upgrade twice for a total of 4,500 Doubloons. Unfortunately, there’s no other way to obtain a giant Paradise habitat and keep more than 9.
Also, in case you’re wondering, because this question came up earlier, the size of the small and large Paradise habitats is 5x5. The giant Paradise habitat is 6x6. DV Parkitects will want this info to keep their island designs intact.
Friend ID: adlerist#5274
Due to a potential limit on the number of friends a player can have before issues arise in the game, I will only be able to add Forum members. Thank you, for your understanding, and please consider joining us!
Help please … The rewards show my giant paradise habitats to be blacked out & say i have 52/9 of the smallest ones…. i do not have any giant paradise, only the smallest ones i emptied a small one & sold it (hoping then i could buy a giant one) but it then said i have 51/9 but still cannot buy the giant paradise habitat. Is there a way for me to buy a giant habitat ? If i pay the 1,500 to enlarge the ones i have that only allows me 1 more slot & then i still have to pay 3000 more to enlarge that to a giant one .. a really bad deal. Thanks for any tips 👍🏻😃
There is now a cap on the Paradise habitats. You can only own 9. If you purchased more than 9 (when there was no limit), you won’t be able to buy any more until you sell all but 8 habitats.
So in your situation, you would need to sell 43 Paradise habitats, then the game will let you purchase a giant Paradise habitat. If you don’t want to sell all your extra habitats, and you want a giant version, you’ll need to upgrade twice for a total of 4,500 Doubloons. Unfortunately, there’s no other way to obtain a giant Paradise habitat and keep more than 9.
Also, in case you’re wondering, because this question came up earlier, the size of the small and large Paradise habitats is 5x5. The giant Paradise habitat is 6x6. DV Parkitects will want this info to keep their island designs intact.
This is not a good situation. I am pretty sure that many of us own decoration quantities that are greater than the number caps added by BFS and Deca after the fact. Capping upgradeable habitats after they have been introduced to the game is just a really bad idea as ilovdragons post illustrates. If the Paradise habitats must be capped at nine, then players should be allowed to upgrade their habitats for the difference in price between the habitats and not be put in the position of having to sell habitats bought in good faith when there was no cap. My two doubloons.
There is now a cap on the Paradise habitats. You can only own 9. If you purchased more than 9 (when there was no limit), you won’t be able to buy any more until you sell all but 8 habitats.
So in your situation, you would need to sell 43 Paradise habitats, then the game will let you purchase a giant Paradise habitat. If you don’t want to sell all your extra habitats, and you want a giant version, you’ll need to upgrade twice for a total of 4,500 Doubloons. Unfortunately, there’s no other way to obtain a giant Paradise habitat and keep more than 9.
Also, in case you’re wondering, because this question came up earlier, the size of the small and large Paradise habitats is 5x5. The giant Paradise habitat is 6x6. DV Parkitects will want this info to keep their island designs intact.
This is not a good situation. I am pretty sure that many of us own decoration quantities that are greater than the number caps added by BFS and Deca after the fact. Capping upgradeable habitats after they have been introduced to the game is just a really bad idea as ilovdragons post illustrates. If the Paradise habitats must be capped at nine, then players should be allowed to upgrade their habitats for the difference in price between the habitats and not be put in the position of having to sell habitats bought in good faith when there was no cap. My two doubloons.
The Paradise habitat had a cap of 2, set by Backflip. Two years ago, at the start of the Memories of Paradise event, the Game Reps asked Deca to raise the cap, and they removed it (they were still very new to DV). They have not made that mistake again. Deca left the habitats uncapped the following year, but since they added the upgrade option this year, they felt they had to limit the number and chose 9, which is fairly generous compared to 2.
Since the Paradise habitats are Reward Habitats (don’t count against your limit), and there are no other Reward Habitats that have no cap, and removing its cap was a mistake, I can see why Deca reinstated it. But they probably should have done this last year.
It will cost an extra 1500 Doubloons to upgrade twice instead of buying the giant habitat. I’ll likely upgrade 2 habitats to giant. But I don’t feel the need to have more, because there’s no land. We’ve been lacking islands for years and the problem is only growing. So even if I wanted to, I can’t display a couple dozen Paradise habitats.
Friend ID: adlerist#5274
Due to a potential limit on the number of friends a player can have before issues arise in the game, I will only be able to add Forum members. Thank you, for your understanding, and please consider joining us!
Thanks, adlerist, for the Paradise habitat history. I think these habitats must have been added during a time when I was away from the game. It does add some needed perspective.
But, I believe the current habitat upgrade cost structure is a bad deal for the players, especially the newer players. If I pay 1,000 EC for a small habitat and then later upgrade to large, I pay the 1,500 EC upgrade fee and have now paid a total of 2,500 EC for a large habitat that actually costs 1,500 EC if bought outright. It makes a little more sense if I first sell the small for 250,000 DC before buying the large for 1,500 EC. The economics are much worse when upgrading to the giant size. It should cost the same EC to outright buy a large or giant habitat as it does to start small and upgrade your way into a large or giant. DV started out this way in the early days if I am not mistaken.
I understand Deca has an economic interest in the cost of everything sold in the Vale and welcome a convincing opposing view. If there has already been an extensive discussion on this issue then I would like to read the posts if they are located on the forum. I hope I’m not causing too much trouble here! My three doubloons (up from two because of inflation).
Thanks, adlerist, for the Paradise habitat history. I think these habitats must have been added during a time when I was away from the game. It does add some needed perspective.
But, I believe the current habitat upgrade cost structure is a bad deal for the players, especially the newer players. If I pay 1,000 EC for a small habitat and then later upgrade to large, I pay the 1,500 EC upgrade fee and have now paid a total of 2,500 EC for a large habitat that actually costs 1,500 EC if bought outright. It makes a little more sense if I first sell the small for 250,000 DC before buying the large for 1,500 EC. The economics are much worse when upgrading to the giant size. It should cost the same EC to outright buy a large or giant habitat as it does to start small and upgrade your way into a large or giant. DV started out this way in the early days if I am not mistaken.
I understand Deca has an economic interest in the cost of everything sold in the Vale and welcome a convincing opposing view. If there has already been an extensive discussion on this issue then I would like to read the posts if they are located on the forum. I hope I’m not causing too much trouble here! My three doubloons (up from two because of inflation).
Deca didn’t change the price structure to upgrade. This is Backflip’s design. The cost to upgrade costs the same as the upgraded habitat. So if the price to buy the giant habitat is 100 gems, then the price to upgrade from large to giant is also 100 gems. It is advantageous to sell the large habitat first and recoup some DC, then buy the giant habitat, but sometimes players choose not to do this because it’s a pain moving the dragons. The upgrade price matching the larger habitat price has always been like this; it’s not something new that Deca implemented.
The reason why Backflip set it up this way is to encourage players to purchase the more expensive habitat. If there’s no incentive, then most players would save their gems and just go for the large habitat. Assuming the large habitat costs 50 gems, and the giant costs 100 gems, players may be more inclined to stick with the large habitat. But if they know upgrading will cost 100 gems, so purchasing the large and later upgrading will total 150 gems, then shelling out the 100 gems now seems like a much better deal.
I understand if players don’t like this model, but since it’s inherently part of the game, I can’t see Deca changing it.
Friend ID: adlerist#5274
Due to a potential limit on the number of friends a player can have before issues arise in the game, I will only be able to add Forum members. Thank you, for your understanding, and please consider joining us!
Hope it's not too early to whine cause Sea Shanty is being very elusive. Spent lots of gems to breed and speed, to no avail. Hope there's room in the Whine Lounge. I'll bring shrimp salad, lobster rolls and chocolate of course!
I am headed to the Whine Lounge right now… 3 days and lotsa gems but I haven’t even felt a small puff of air from Spinky. Likewise 3 days and again lotsa gems yet not even a small ripple of water, much less a tidal wave, from Valedon.
Also, in case you’re wondering, because this question came up earlier, the size of the small and large Paradise habitats is 5x5. The giant Paradise habitat is 6x6. DV Parkitects will want this info to keep their island designs intact.
Thanks, adlerist, for the Paradise habitat history. I think these habitats must have been added during a time when I was away from the game. It does add some needed perspective.
But, I believe the current habitat upgrade cost structure is a bad deal for the players, especially the newer players. If I pay 1,000 EC for a small habitat and then later upgrade to large, I pay the 1,500 EC upgrade fee and have now paid a total of 2,500 EC for a large habitat that actually costs 1,500 EC if bought outright. It makes a little more sense if I first sell the small for 250,000 DC before buying the large for 1,500 EC. The economics are much worse when upgrading to the giant size. It should cost the same EC to outright buy a large or giant habitat as it does to start small and upgrade your way into a large or giant. DV started out this way in the early days if I am not mistaken.
I understand Deca has an economic interest in the cost of everything sold in the Vale and welcome a convincing opposing view. If there has already been an extensive discussion on this issue then I would like to read the posts if they are located on the forum. I hope I’m not causing too much trouble here! My three doubloons (up from two because of inflation).
The is also the factor of XP earned. You gain more XP by buying the small habitat, then paying to upgrade to large, then paying to upgrade to giant, than if you just bought a giant habitat. Obviously this is much more important to starting players, trying to level up to get the new content.
Post by ilovdragons on Jun 23, 2022 10:13:35 GMT -6
Thanks very much adlerist and obijuan 👍🏻😃 Guess i will just stick with my baby paradise habitats - they hold a lot of dragons in a smaller footprint Even if i do upgrade a few of them (costly) i am not sure i am gaining anything now …🧐
There is now a cap on the Paradise habitats. You can only own 9. If you purchased more than 9 (when there was no limit), you won’t be able to buy any more until you sell all but 8 habitats.
So in your situation, you would need to sell 43 Paradise habitats, then the game will let you purchase a giant Paradise habitat. If you don’t want to sell all your extra habitats, and you want a giant version, you’ll need to upgrade twice for a total of 4,500 Doubloons. Unfortunately, there’s no other way to obtain a giant Paradise habitat and keep more than 9.
Also, in case you’re wondering, because this question came up earlier, the size of the small and large Paradise habitats is 5x5. The giant Paradise habitat is 6x6. DV Parkitects will want this info to keep their island designs intact.
This is not a good situation. I am pretty sure that many of us own decoration quantities that are greater than the number caps added by BFS and Deca after the fact. Capping upgradeable habitats after they have been introduced to the game is just a really bad idea as ilovdragons post illustrates. If the Paradise habitats must be capped at nine, then players should be allowed to upgrade their habitats for the difference in price between the habitats and not be put in the position of having to sell habitats bought in good faith when there was no cap. My two doubloons.
It does cost 4500 doubloons to upgrade to the giant habitat but I think that’s fair, because I get to keep 40 Paradise habitats, while other players only get nine. If I didn’t think it was fair, I’d sell my extra 30+ habitats and buy the giant for 3000.
Players may have bought the habitats in good faith, but they probably knew that the unlimited amount was a mistake and that the Paradise habitats used to have a cap and that habitats that don’t count against your limit always have a cap. We got to take advantage of that mistake so we have a lot of habitats, but I don’t think we should be given special treatment and allowed to upgrade them for less. That’s just my unpopular opinion. Players who didn’t get to buy 30, 40, 50 habitats and are stuck with 9 would love to be in our situation. They’d love to have 40 habitats that don’t count against the limit and spend 1500 EC more to upgrade a couple to giant. We’re still coming out ahead.
This is not a good situation. I am pretty sure that many of us own decoration quantities that are greater than the number caps added by BFS and Deca after the fact. Capping upgradeable habitats after they have been introduced to the game is just a really bad idea as ilovdragons post illustrates. If the Paradise habitats must be capped at nine, then players should be allowed to upgrade their habitats for the difference in price between the habitats and not be put in the position of having to sell habitats bought in good faith when there was no cap. My two doubloons.
It does cost 4500 doubloons to upgrade to the giant habitat but I think that’s fair, because I get to keep 40 Paradise habitats, while other players only get nine. If I didn’t think it was fair, I’d sell my extra 30+ habitats and buy the giant for 3000.
Players may have bought the habitats in good faith, but they probably knew that the unlimited amount was a mistake and that the Paradise habitats used to have a cap and that habitats that don’t count against your limit always have a cap. We got to take advantage of that mistake so we have a lot of habitats, but I don’t think we should be given special treatment and allowed to upgrade them for less. That’s just my unpopular opinion. Players who didn’t get to buy 30, 40, 50 habitats and are stuck with 9 would love to be in our situation. They’d love to have 40 habitats that don’t count against the limit and spend 1500 EC more to upgrade a couple to giant. We’re still coming out ahead.
It does cost 4500 doubloons to upgrade to the giant habitat but I think that’s fair, because I get to keep 40 Paradise habitats, while other players only get nine. If I didn’t think it was fair, I’d sell my extra 30+ habitats and buy the giant for 3000.
Players may have bought the habitats in good faith, but they probably knew that the unlimited amount was a mistake and that the Paradise habitats used to have a cap and that habitats that don’t count against your limit always have a cap. We got to take advantage of that mistake so we have a lot of habitats, but I don’t think we should be given special treatment and allowed to upgrade them for less. That’s just my unpopular opinion. Players who didn’t get to buy 30, 40, 50 habitats and are stuck with 9 would love to be in our situation. They’d love to have 40 habitats that don’t count against the limit and spend 1500 EC more to upgrade a couple to giant. We’re still coming out ahead.
ARRRR!!!! Where’s the rum?!?!?
It’s OK if we disagree. That’s what makes the game interesting and the players even more interesting. I’m not criticizing you or your view, I’m just adding my two doubloons the same as you. I can see the unfairness you see. I was also disappointed with the habitat cap. I’m just trying to put a silver lining on it. Maybe I’m not doing a great job of that but when I realized I’m better off with all my Paradise habitats, the 1500 EC didn’t matter so much. Sorry if my post was upsetting.
It’s OK if we disagree. That’s what makes the game interesting and the players even more interesting. I’m not criticizing you or your view, I’m just adding my two doubloons the same as you. I can see the unfairness you see. I was also disappointed with the habitat cap. I’m just trying to put a silver lining on it. Maybe I’m not doing a great job of that but when I realized I’m better off with all my Paradise habitats, the 1500 EC didn’t matter so much. Sorry if my post was upsetting.
No worries! I think most players probably work the system one way or another to benefit their game play. But when the rules of engagement change in the middle it can be a bitter pill to swallow. I still chafe a little about gemstone habitats costing 150 gems each in the days when gems were the currency of the realm and hard to come by. Then the escalating price system was introduced. From the developer’s side I do understand it’s impossible to set up everything correctly at the very beginning. And I was out of the game when Paradise habitats were introduced to the game and unaware of the extended history. Thanks to everyone who shared their points of view about this!
EURYALE was quickly travelling towards the Vale. Her snake-like tentacles embraced ships passing in the night and pulled them deep into the watery underworld. In another nautical mile Euryale would be on the brink of the Vale. The horizon was growing broad and dark.
Euryale is in the co-op reaching out to everyone with all tentacles. Octo-koala to all!
Breeding hint: MYLIO + IKATAKO
Breeding/incubation time: 24 hours
Status: Limited tier, 7 days
Contributing elements: water, dark, light (contributing elements changed!)
Habitats: water, dark, light
Breeding percentages: breeding hint 4%; social clone 1%
It only took 3 attempts for me to breed Euryale in the Rift with a water trait! Thrilled!
Last Edit: Jun 24, 2022 10:24:35 GMT -6 by adlerist
Friend ID: adlerist#5274
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