I believe one Spin to Win (0-39 tickets, 1-79 on double days) or Name that Dragon (14 tickets max, 29 on double days) can also be banked if it's done exactly right, but it could be a bit tricky to end every day at 499 (999 on double days) tickets before the final game. They only let you play until you have hit max tickets right? Or can you hit max and then still play 10 games?... hmmm...
If you don't feel the need to collect DC or food right away you can get close to the cap using the other techniques and then fine tune your approach to the cap 2 tickets at a time. Alternatively, you can approach the cap using all techniques but then fine tune your final approach 5 tickets a time with party hats.
GCID: akaSkitch
Hydrogen is a colorless, odorless gas, which if left alone in large enough quantities, for long enough, will begin to think about itself.
Tried the exploit this evening too, and got the something's gone wonky message also. When the game reloaded, my tickets were at max for the day, and my BFS gift was reduced by the correct amount.
Yup, same here in both parks. Oh well, it was fun while it lasted.
I guess kicking you out of your park is their quick and dirty fix until they address the root cause. I wonder if they're reading this thread... backflipstudios pls
Oddly mine increased by 97 rather than decreasing the redeemed amount, I wonder if I managed to squeak in right in the middle of their patching...
Edit: I suppose it's just as well. It looked to me as if the nature of the exploit is that the reward was increasing almost geometrically (i.e. the total was almost doubling but for the increment you happened to be below the cap). If so, we would have soon gotten into trouble...
Today's use of the exploit didn't go quite as well as yesterday's. I collected the BFS gift with 3 tickets to go before the cap... and the wizard's spell went wonky in my park. After I finished snuffing out the little fires scattered all around my islands and the smoke finally cleared, my BFS gift had only increased by 97 tickets! Ah well, I still have the Challenge to collect.
GCID: akaSkitch
Hydrogen is a colorless, odorless gas, which if left alone in large enough quantities, for long enough, will begin to think about itself.
I am jv, not Jv or JV Secondly, it's a figure of speech, trying to lure him back onto the forum And there never was a mod school, however do you think we'd get away with half the things we do otherwise?
Because I am sometimes a scamp, I am going to start calling you jV
GCID: akaSkitch
Hydrogen is a colorless, odorless gas, which if left alone in large enough quantities, for long enough, will begin to think about itself.
But you CAN wish for more wishes! Or at least more wishing wells.
NO!
Wish granting is a unionized job with a set of bylaws and pandimensional standards that cannot and will not be compromised!
Chief among these rules and restrictions are The Sacred Three!
Firstly, one cannot intrude upon the purview of the Most Sacred Office of the No Longer Living, as per the Reaper Accords of Ctesiphon, which clearly states that wises may not be used to directly cause the death and/or resurrection of oneself or another.
Furthermore, one cannot wish to compromise the free will of another, id est no "love potion number #9" effects. If this is your desire, please instead contact the offices of Sir Reginald Cupid the 125th at Guild of Benevolent Lasciviousness. Make sure to send a self addressed stamped envelope and allow six to eight weeks for a reply, roughly double that in the months leading up to Valentines day or the World Cup.
Finally, last but not least, YOU CAN"T WISH FOR MORE WISHES nor the presence of additional authorized wish granting entities! Under section 37B of the contract signed by youm, as well as any and all aforementioned authorized wish granting entities, including but not limited to genies, leprechauns, shooting stars, wishing wells, et cetera, it states quite clearly that all offers shall become null and void if, and you can read it for yourself online, "I, the undersigned, shall forfeit all rights, privileges, and licenses herein and herein contained, et cetera, et cetera... Fax mentis incendium gloria cultum, et cetera, et cetera... Memo bis punitor delicatum!"
It's all there, black and white, clear as crystalline dragons!
You wished for more wishes, so you get NOTHING!
You lose! Good day, sir (or madam)!
Signed;
Barrister Bloodstone
PS: Be aware that the gnomes DO have you under observation and our lawyers will be in touch. I wouldn't leave the Vale if I were you...
PPS: Seriously folks, read the end user license agreement...it's all there.
I wish this wins POTM!
GCID: akaSkitch
Hydrogen is a colorless, odorless gas, which if left alone in large enough quantities, for long enough, will begin to think about itself.
I also did some social menu science. I had a couple questions, and now I have more of them.
I was 6 away from the cap, and here's screenshots from before and after collecting.
Before
After
I did not swap these images. Somehow I ended up with more tickets than I started with.
I just did that again.
I redeemed 81 tickets and went from 990 to 1309. It seems like 400 tickets just materialize whenever I do that. I'm not complaining.
I had a BFS Gift for 821 tickets, redeemed it with 7 to go before hitting the cap. I got a popup that I had hit the cap and that 814 tickets had been added to my gifts. My new Gift has 1535 tickets!
Methinks we have an exploit here boys and girls...
GCID: akaSkitch
Hydrogen is a colorless, odorless gas, which if left alone in large enough quantities, for long enough, will begin to think about itself.
No logical explanation that I can see. From a coding perspective, a common error is to to invoke utility routines in a different order or under different circumstances. Since rounding doesn't occur in general for tickets that are banked (else we'd only see round numbers in the Gifts tab) it's possible that the developers call their rounding routines inconsistently (i.e. for some banking transactions but not others) or it's possible rounding isn't even coded into the game and this instance was just a glitch (there are several exceptional conditions that could have this kind of result). We'd have to see more trials with consistent reliable results to form a good theory.
Orrrr maybe I'm right and the game used up 2 sub-gifts of 10 to satisfy the 13.
I'm still pretty sure that's what's happening. With gifts from friends at least. The Backflip gift seems to be a special (and also broken) case.
True, I was speculating on alternate explanations. It's just odd that the Gifts menu would reflect exact, non-rounded differences while you were initially in it but then adjust at the sub-gift level after you re-enter.
GCID: akaSkitch
Hydrogen is a colorless, odorless gas, which if left alone in large enough quantities, for long enough, will begin to think about itself.
I experimented today. At 13 short of max I cashed in an accumulation of tickets from 1 Friend (50) to see how many would be transferred. At first, the Social Menu display for that Friend showed 37 remaining. Closing the Social Menu, I got the Max message. I collected from the Challenge and then looked back at the Social Menu. The Friend's remaining Gift tickets had been rounded down to 30.
Just so you know . . .
I think that is very odd. Sketch and Greg, our resident coding nerds ( ) care to explain please
No logical explanation that I can see. From a coding perspective, a common error is to to invoke utility routines in a different order or under different circumstances. Since rounding doesn't occur in general for tickets that are banked (else we'd only see round numbers in the Gifts tab) it's possible that the developers call their rounding routines inconsistently (i.e. for some banking transactions but not others) or it's possible rounding isn't even coded into the game and this instance was just a glitch (there are several exceptional conditions that could have this kind of result). We'd have to see more trials with consistent reliable results to form a good theory.
GCID: akaSkitch
Hydrogen is a colorless, odorless gas, which if left alone in large enough quantities, for long enough, will begin to think about itself.
You know, this was my first thought as well when Mr. Bones brought it up. I'm a developer and it makes no sense from a coding perspective (unless there are other requirements that we're not aware of). But, see my post from this morning. When my park errored out and reloaded after doubles ended I received several "you have maxed out, your tickets have been saved" popups, each one corresponding exactly to the individual banks I have made the last few days, and all of them adding up exactly to the BFS gift total I have in my Gifts tab. I don't know exactly how they have it modeled, but my experience would seem to indicate they are storing the individual contributions to the BFS gift entry (unless the popups were a really weird coincidence). Note that this doesn't necessarily imply the amounts will be redeemed in the same set of batches, but there's definitely something interesting going on here.
Yes I got a similar series of messages. My take on it was that those messages were queued in the system for delivery and either a resend was triggered or the pipe got unblocked. I don't see it as a response to the tickets in the bucket.
So the flow goes: Start Transaction Collect Tickets Transfer tickets to "Show bucket" Bucket full? No... Zero source... Go to END. Yes... Send bucket "full message" to message queue. Subtract tickets already transferred from source Source zero? Yes... Go to END Source saveable? No... Go to END Save nnn tickets still in source to Gifts bucket Send "Saved nnn tickets" to Message queue. Zero source END finalise transaction.
The message queue is a separate subsystem, so could still have messages waiting for processing asynchronously, or even have an ability to resend messages in case of a problem. My bet is the latter was triggered at the end of the double weekend for everyone.
I think you're correct that the message queue is likely a separate subsystem, this is a common architectural decision. But I got the exact same set of messages corresponding to my previous banks (I'm confident this is the case because I had one oddball bank of 21 tickets that I saw repeated). So if this were simply the message queue resending the same messages, that would imply that that system had an error that failed to clear the queue for the entire several days I have been banking tickets thus causing the message queue to resend each one. This seems more of a stretch than the theory that the gift tab had to rebuild itself from previous transactions and the message queue was simply given new messages to send.
Also I like the theory that each transaction is stored individually for analytic purposes and is used to recover from other errors...
GCID: akaSkitch
Hydrogen is a colorless, odorless gas, which if left alone in large enough quantities, for long enough, will begin to think about itself.
^ This makes no sense from a programming perspective To track each individual deposit so it can be removed as a lump uses resources that simply don't need to be used in this scenario. If it were required for say an audit system then you might do it, but for a bucket like this. No. It will be a single bucket that you toss glasses of tickets into. The only question is whether the bucket gets emptied by tipping it all out or whether just the amount needed is ladled out. BFS have used the latter system in the past, so my money is on that.
You know, this was my first thought as well when Mr. Bones brought it up. I'm a developer and it makes no sense from a coding perspective (unless there are other requirements that we're not aware of). But, see my post from this morning. When my park errored out and reloaded after doubles ended I received several "you have maxed out, your tickets have been saved" popups, each one corresponding exactly to the individual banks I have made the last few days, and all of them adding up exactly to the BFS gift total I have in my Gifts tab. I don't know exactly how they have it modeled, but my experience would seem to indicate they are storing the individual contributions to the BFS gift entry (unless the popups were a really weird coincidence). Note that this doesn't necessarily imply the amounts will be redeemed in the same set of batches, but there's definitely something interesting going on here.
GCID: akaSkitch
Hydrogen is a colorless, odorless gas, which if left alone in large enough quantities, for long enough, will begin to think about itself.
I had Kairos ready and entered my park just before reset to do the "keep doubles active by avoiding park reload" trick and everything worked fine for a while, successfully collected doubles on a number of things. But then, while spinning the wheel (before I ever got to Kairos), I got the "A wizard's spell has gone wonky in your park" error and my park reloaded. I then got half a dozen "you have reached the maximum" messages while each of my previous banks got loaded back into my Gift tab. Tragically I was only a few dozen tickets away from the undoubled daily max (500) when the error occurred, so I didn't successfully beat the normal limit before reload. Curses! But at least I was able to bank the Challenge award which I had luckily restarted before the error.
GCID: akaSkitch
Hydrogen is a colorless, odorless gas, which if left alone in large enough quantities, for long enough, will begin to think about itself.
Ha! Yet another interesting thread I never knew existed! There's so much traffic on the main threads that I'm afraid of poking around the more obscure ones lest I find yet another to siphon away my limited time!
Over a million coins tossed into the wishing well now! They should have a nice chunk of capital by the time the event winds up. Hope they use it to develop a nice community prize!
GCID: akaSkitch
Hydrogen is a colorless, odorless gas, which if left alone in large enough quantities, for long enough, will begin to think about itself.
Regarding the question of banking Spin the Wheel and Name that Dragon tickets: you are not allowed to start either of these games after you have reached the cap, but if you collect tickets conventionally right up to the limit without going over, you can play either game once and any excess winnings will go into the bank. A good strategy is to pay attention as you near the cap and then fine tune how close you are by collecting DC or treats or party hats. Then go for a big win in one of the games to maximize your bank for the day.
It's a good maximisation strategy, but there is really no point as long as you always bank that challenge tent prize!
Sure there's a point! To get to 3500 as quickly as possible (in case you can't play the whole event or something happens) or, like me, you're gambling that they will relax the 500 limit after the event is over for the last week that the prize tent remains open. If they DO relax the limit, I want to maximize my prize-purchasing options!
GCID: akaSkitch
Hydrogen is a colorless, odorless gas, which if left alone in large enough quantities, for long enough, will begin to think about itself.
Regarding the question of banking Spin the Wheel and Name that Dragon tickets: you are not allowed to start either of these games after you have reached the cap, but if you collect tickets conventionally right up to the limit without going over, you can play either game once and any excess winnings will go into the bank. A good strategy is to pay attention as you near the cap and then fine tune how close you are by collecting DC or treats or party hats. Then go for a big win in one of the games to maximize your bank for the day.
Last Edit: Jul 18, 2015 12:34:34 GMT -6 by Skitch: Spelling is hard
GCID: akaSkitch
Hydrogen is a colorless, odorless gas, which if left alone in large enough quantities, for long enough, will begin to think about itself.
Banking? Spreadsheets? Shame on you guys, this is supposed to be fun, not calculus!
mic1, when the ceiling kicks in at party hats, you don't get more than the max. But when a dragon of yours has won something in a challenge, it goes to your gifts tab. (I'll soon find out if this extends to the Colosseum, but I doubt it). In any event, any gifts given to you after ceiling time will call up the warning you've maxed out.
Fun is a very personal thing! For me it's fun to collect everything in a level or figure out how to maximize my returns on a process. This is why there are people who try to set the world record in a speed run through Super Mario Brothers, or try to beat the Legend of Zelda all the way through to the final boss without collecting any heart containers, or adopt a "character-death is final" rule in Skyrim...
(...and don't say anything, but there are some weirdos out there who actually do have fun making spreadsheets... {shudder})
GCID: akaSkitch
Hydrogen is a colorless, odorless gas, which if left alone in large enough quantities, for long enough, will begin to think about itself.
I believe I read on the BFS help page that you can play the Challenge game 5 times each day or cycle.
So the added challenge is to predict which play is going to produce a 100 (200 doubled) ticket win instead of a 50 (100 doubled) ticket win and leave that one alone for banking after the daily cap...
Has anyone noticed whether the win total follows a pattern? Maybe each day's challenges will always produce the same result (by challenge name) for everybody, in which case somebody can play a few on a baby park until a 100 ticket winner is identified and then we can all stop on that one if there's enough time. Or maybe win total depends on successfully interpreting a hint provided by the challenge name (i.e. I'm not sure there's a pattern yet, but if I recall correctly when I used a Firefly dragon on the "Firefly Chase" challenge I got a max win and when I used a Fireworks dragon on the "Firework" challenge I got a max win). Does winning the max prize have better odds for high-level dragons or for dragons that match the event phase (currently fire and air)?
GCID: akaSkitch
Hydrogen is a colorless, odorless gas, which if left alone in large enough quantities, for long enough, will begin to think about itself.
Another thing to add to the best event ever list: Double days are activated at the same time as reset! No more waiting to collect tickets to see if there will be a double weekend.
Also, since it's so easy for me to hit the cap, I think I'm going to keep my island uncleared for the next event just in case.
I actually regard this as a negative since it no longer allows clever time management to achieve an extra day of doubling...
GCID: akaSkitch
Hydrogen is a colorless, odorless gas, which if left alone in large enough quantities, for long enough, will begin to think about itself.
'... overwhelming goodwill, and witty humour, profound grace and compassion blended with the spice of relentless taunts.'
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